Riparian Forms Visualization

Live Projection Mapping at SBCAST (2025)

Visualizations of “Scattered Marine Night”, “Canyon Watershed (Birthed In Turmoil)”, and “Temporal Dunes”, from the album Riparian Forms. Riparian Forms is soundscape ecology composition project capturing various locations along the California coast and nearby riparian areas.

An audiovisual album of psychedelic, granular chamber music. The experience explores perceptual distortion, light, and physical materials. All work was composed, performed, and coded by Lucian Parisi. All graphics were real-time 3d and shaders, written in OpenGL with c++.

The album was released on June 3d as part of the MAT End of Year Show.

live audio-visual album in the AlloSphere

Abstract image with dark blue, black, and pinkish-red flowing shapes
Three abstract blue inkblots or splatters arranged vertically on a white background.
Digital art featuring pink glowing spirals and circular patterns on a dark purple background.
A large, bright yellow spaceship in space surrounded by countless distant stars.

DUENDE live in the AlloSphere

Performance during the MAT End of Year Show in the AlloSphere. Live band performing with audio-reactive realtime graphics, coded by Lucian Parisi. Using newly developed framework AlloLive for live mutlimedia performance in the AlloSphere.

(2025)

A large group of people gathered in an immersive digital art exhibit with projected colorful, swirling abstract patterns on the walls and ceiling.
Crowd of people inside a tunnel with swirling blue, purple, and green neon lights creating an abstract, psychedelic pattern on the walls and ceiling.

tidal grains (2025)

live at the Glassbox Gallery, Santa Barbara

This performance made use of guitar looping, pedalboard manipulation, and granular re-sampling. Background projections by Lucian Parisi.

Performed during the Media Arts and Technology graduate winter showcase.

softlight attractors (WIP)

In progress audiovisual album of granular chamber music.

The projected pieces are audio reactive virtual structures created in jitter with chaos theory. The project was rendered in 3d and broadcasted to a 2d plane for wall projection.

projection instillation - work in progress

Abstract digital artwork with curved and straight lines in shades of green, blue, and gray on a beige background.
Two musicians playing electric guitars on stage, with a large shadow of one musician projected on the wall behind them.
Abstract digital artwork with swirling white lines and particles on a deep blue background.
Abstract illustration with a blue shape at the center surrounded by black and gray swirls and lines on a beige background.

Suite for Drowning Visualization

visual media created for multimedia concert film

process for creating visual pieces involves photography, collage, photoshop, after effects, and rendering

A group of people holding guitars and standing in a room with various electronic equipment and chairs, suggesting a music band practice or performance setting.

Drowning Ensemble

live at burning wxman (2024)

Live performance by the Drowning Ensemble at Isla Vista’s outdoor Burning Wxman festival. Performance of pieces from Lucian Parisi’s Suite for Drowning. Pieces were performed on the coastal bluff of California, where the suite was conceived and inspired by.

pieces are all custom open-score notation (shown on the right)

score book

Musicians performing outdoors at dusk, with one playing guitar and another on keyboard, and a group of people in the background watching.
Four musicians performing outdoors at night with a rocky hill and trees in the background. The band includes a keyboardist, a clarinet player wearing a colorful sweater and white cowboy hat, a trumpet player in beige and green clothes with red sunglasses, and a guitarist in a denim jacket.

foam, resin (2023)

a study of materials via treated guitars (foam, plate, bowed), violin, and resonating objects

all sounds derived from listed instrumentation

restraint exercised in post-production

visuals based on graphic notation

(unmixed)

foam, resin - PDF Overview
Sonically, this piece strives to capture the essence of liquid foam and dry, abrasive resin. To explore this juxtaposition, the performer is provided with a piece of graphic notation - open to interpretation. The graphic notation is constructed of physical materials that reflect its auditory counterparts. This helps differentiate instrumental voices in the piece, as well as blur the line between physical and auditory mediums.
The composition is primarily cell based, evolving around a few primary string and guitar gestures as the textural density morphs. 

Recording information and performance instructions included in the attached PDF

CHROME (Original Game Soundtrack)

This soundtrack was commissioned by Role Inc. for their online tabletop roleplaying game CHROME. The game and soundtrack are playable on the Role platform.

The soundtrack is inspired by the cyberpunk and horror genres.

Play CHROME